LeoshipGeneral Purpose Fighter...
All information presented here is to be considered of a spoileresque nature.
Tessaract
Going a little off tangent there. Anyway the general anaesthetic has had the adverse case of sending her into some form of shock which has resulted in severe amnesia, she can't remember a thing and can only remember Anderson.
It's just a shame she can't use frames.
We're in the combat zone and everyone is launched for this one. Even our luxury culinary cruise ship is in the area ready to provide what support it can but low and behold our suspicions were correct...
Three ships is alot more than we were expecting and they're all well armed as well. Either way that doesn't change the fact that there may still be a hostage onboard one of the vessels and as long as it's just those three capital ships we should be fine.
Win Condition
Weird, it looks like we're the ones winning here. The real trap is now sprung and the two Amardens that retreated previously have completly flanked the Tessaract from above and below. Each capital ship also deploys 9 more Leoships as well.
Event 3
Reinforcements! Though it isn't officialy on our side contact is established with the new unit and it's assitance requested. It's ANOTHER cute girl in a mecha and it looks like she has a beef with the pirates as well. She drops one of their capital ships in a single shot and Rane locates which of Leoships the hostage is in.
Battle Mastery
There's little information to go on beyond the coordinates broadcasted with the S.O.S but some new evidence has poked it's head out in the form of a static filled communication signal. Looks like a young lady might have run afoul of pirates in this sector of space. Considering it's been a few days now she may already be in their clutches.
Must've arrived in the shipment though I have to question the lavish nature of the foodstuffs on board. I'm sure it's more detrimental throwing up such an overtly substantial meal all over your cockpit due to a combination of heavy combat and inertia but hey, we're sticking cheese lasagna rations into the cockpit.
E.Y.E
Eye am not the strongest. The E.Y.E is available the first time you have access to the military market for a pretty hefty cost of 8,500 insert universal currency here so it can be a little difficult to afford as you'll be spending most of the time upgrading the equipment on your more customizable units.
Obtained Where: Chapter 3. Complete the stage's battle mastery.
Fixed Weapons:
- 4-Way Cannon
- Kamikaze Rush
Hardpoints:
- None!
Adjustable Features:
-1 x Powerup Slot (Empty)
-1 x Armor Slot (Empty)
-1 x Shielding (Empty)
-1 x Engine Slot (Empty)
-1 x Computer Slot (Empty)
-1 x Booster Slot (Empty)
-1 x Misc Slot (Empty)
-1 x Consumable Slot (Empty)
-1 x Food Slot (Empty)
Terrain Features: Full Flight.
Piloting Restrictions: None so far.
Notes: 1,500 credits to watch Ray give his life for the cause every level? Worth it. So worth it. It's even a melee attack!
The Leoship runs aground on the great island of "Overshadow" where big beastly Vereins clobber anything that dare try to land ashore and displace their home. I want to like the Leoship even though it seems to be powered by fire extinguishers and it's high speed seems like a possible clincher to throw someone into it.
Then it's pretty low armor class comes up and bites it in the rear. It's only marginally faster than the U.F.O or the AG-01 but both of those can survive combat alot easier.
The Leoship does have some potential on gravity based levels with Emma at the helm as she'll go from relying on a C rank on the ground to a more respectable B rank up in the air but a well armed Verein will still outperform the Leoship damage wise.