During the students' confinement to the Amatsu Palace grounds we're introduced to another character who admits she was witness to the battle as well and is willfully held under confinement as well.
Eventually the G.A.C come to a voted for desicion that Anderson be punished for letting the Verein Leader protype get destroyed and held responsible for the attack on Amatsu. The students involved with the battle would also be held accountable as an additional saftey precaution.
The Amatsu station had never been attacked until the G.A.C began it's tests on mecha. Anderson may have been targeted by this new enemy, one of the students could be a spy or saboteur or this could just be a message to the G.A.C to not produce weapons and remain demilitarized.
Anderson and the students are to be exiled along with the prototype units under the pretense that they search out this new enemy and defeat it if it continues to pose a threat. The potential for keeping Amatsu and her colonists safe proves to be too strong a tide to go against and the students find themselves unable to go against the desicion.
Fortunatley the G.A.C aren't utterly retarded and are willing to put together resources, supplies and equipment for the exiles. If you achieved the chapter's battle mastery you're given two additional lines of dialogue along with additional resources. They also provide the group with a hired ace mercenary who'll help get the unit well trained and whipped into shape, que mental images of some utter bad ass henched guy covered in tatoo-
Nevermind. With Anderson stablized and walking around with little more than potential brain damage, a bunch of school kids armed with weapons of mass destruction and the best mercenary money can buy thrown into the mix there's nothing else left to other than to prepare for exile.
On the day of exile the team find that they're going to leave in style and comfort aboard the Tessaract, the private luxury cruiser turned carrier of the Verein project leader. It looks like we're all set and we're prompted to give our group a name.
As expected life aboard the Tessaract is pretty swanky, it was a luxury cruiser although living conditions are ever so slightly cramped. A course is set for Earth where the TTF will hopefully be able to requisition equipment or assistance from the U.N. However one slight problem does crop up, funding.
Although well equipped for what is litterally just a militia unit thrown out of their homes the TTF do not have a stable form of income. Money is power and we're almost flat broke. Jean however provides an option, there are many organizations throughout the solar system looking to hire skilled individuals with their own equipment and the TTF fit the bill of becoming a Private Military Contractor. Money and a chance for the G.A.C to forge additional alliances? Hell yeah.
There's even an available contract already, the Earth Federation are looking for assistance in protecting 'Project V' whilst the Principality of Zeon are looking for a well armed group of individuals to help bolster their troops for an attack on Side 7.
Welcome to the first set of flags and we're going to have to choose sides. The Earth Federation are offering more money and have more infulence on Earth. Meanwhile the Principality of Zeon are in a much more powerful position, have greater mobile suit resources and have Char.
With a side chosen it's time to get our pilots trained and well armed for the conflict to come.
Rewards
For completing Chapter 1 we're given the following
-A wad of cash. This is ontop of what we've earned in battle.
-A collection of foodstuffs
-2 Assault M4s
-2 Cold Iron Lances
-1 Plastic Armor
Achieving the battle mastery for this chapter also earns us.
-1 Assault Rifle
-1 Compact Pistol
-1 Ceramic Armor
-1 Retail MOS
Critique
Nobody cares too much that Jacqueline died apart from Ray and John somewhat. That makes me a sad virus. Sad viruses tend to do bad things.
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