Alot of what happens in this prologue mirrors that which happens in the Zeon route so this post will be pretty light on content so I'm going to fluff things up a little bit with what we've done...
Having accepted the contract from the Federation and with Side 7 being ample enough distance away to clock in some hours on the simulators Jean's been pretty exhaustive and comprehensive with her educating of the students turned mercenaries.
Nobody has been able to escape her tiring training regeme except for our glorious leader and results are showing with everyone either now one whole combat level higher than Anderson or just as good, even Ray. Natalie's crew have also been put through their paces in prepping the Vereins for combat with the powerful Principality of Zeon.
For an idea on what we're outfitted with click here
Jean
AG-1
Hardpoints:
-1 x Melee Weapon (Maser Saber)
-1 x Ranged Weapon (Beam Shooter)
-2 x Special Weapon (Explosive Charge, Explosive Charge)
Adjustable Features:
-1 x Armor Slot (Titanium Alloy)
-1 x Shielding (Empty)
-1 x Parts Slot(Wall Shield)
-1 x Engine Slot (Protonic Reactor)
-1 x Computer Slot (M.I.V.S)
-1 x Booster Slot (Gas Core Boosters)
-1 x Misc Slot (Empty)
-1 x Consumable Slot (Ammo Crate)
-3 x Food Slot (Cheese Lasagna, Cheese Lasagna, Cheese Lasagna)
Emma
Verein Unit
Hardpoints:
-1 x Melee Weapon (Beam Saber)
-1 x Ranged Weapon (Beam Shooter)
-1 x Special Weapon (Explosive Charge)
Adjustable Features:
-1 x Armor Slot (Titanium Alloy)
-1 x Parts Slot(Wall Shield)
-1 x Engine Slot (Protonic Reactor)
-1 x Computer Slot (M.I.V.S)
-1 x Booster Slot (Gas Core Boosters)
-1 x Misc Slot (Empty)
-2 x Consumable Slot (Ammo Crate, Repair Crate)
-1 x Food Slot (Empty)
Rane
Verein Unit
Hardpoints:
-1 x Melee Weapon (Beam Axe)
-1 x Ranged Weapon (Box Machinegun)
-1 x Special Weapon (Explosive Charge)
Adjustable Features:
-1 x Armor Slot (Titanium Alloy)
-1 x Parts Slot(Wall Shield)
-1 x Engine Slot (Protonic Reactor)
-1 x Computer Slot (Prototype M.I.V.S)
-1 x Booster Slot (Gas Core Boosters)
-1 x Misc Slot (Empty)
-2 x Consumable Slot (Ammo Crate, Empty)
-1 x Food Slot (Empty)
Yohko
Verein Unit
Hardpoints:
-1 x Melee Weapon (Beam Axe)
-1 x Ranged Weapon (Box Machinegun)
-1 x Special Weapon (Explosive Charge)
Adjustable Features:
-1 x Armor Slot (Titanium Alloy)
-1 x Parts Slot(Wall Shield)
-1 x Engine Slot (Protonic Reactor)
-1 x Computer Slot (M.I.V.S)
-1 x Booster Slot (Gas Core Boosters)
-1 x Misc Slot (Empty)
-2 x Consumable Slot (Ammo Crate, Empty)
-1 x Food Slot (Empty)
John
Verein Unit
Hardpoints:
-1 x Melee Weapon (Beam Axe)
-1 x Ranged Weapon (Box Machinegun)
-1 x Special Weapon (Explosive Charge)
Adjustable Features:
-1 x Armor Slot (Titanium Alloy)
-1 x Parts Slot(Empty)
-1 x Engine Slot (Nanohydrogen Fuel Cell)
-1 x Computer Slot (M.I.V.S)
-1 x Booster Slot (Gas Core Boosters)
-1 x Misc Slot (Empty)
-2 x Consumable Slot (Ammo Crate, Repair Crate)
-1 x Food Slot (Empty)
Keeruu
Verein Unit
Hardpoints:
-1 x Melee Weapon (Beam Axe)
-1 x Ranged Weapon (Box Machinegun)
-1 x Special Weapon (Explosive Charge)
Adjustable Features:
-1 x Armor Slot (Titanium Alloy)
-1 x Parts Slot(Empty)
-1 x Engine Slot (Nanohydrogen Fuel Cell)
-1 x Computer Slot (M.I.V.S)
-1 x Booster Slot (Gas Core Boosters)
-1 x Misc Slot (Empty)
-2 x Consumable Slot (Ammo Crate, Repair Crate)
-1 x Food Slot (Empty)
Bruno
Verein Unit
Hardpoints:
-1 x Melee Weapon (Beam Saber)
-1 x Ranged Weapon (Beam Shooter)
-1 x Special Weapon (Explosive Charge)
Adjustable Features:
-1 x Armor Slot (Titanium Alloy)
-1 x Parts Slot(Empty)
-1 x Engine Slot (Protonic Reactor)
-1 x Computer Slot (M.I.V.S)
-1 x Booster Slot (Gas Core Boosters)
-1 x Misc Slot (Empty)
-2 x Consumable Slot (Ammo Crate, Repair Crate)
-1 x Food Slot (Empty)
Ray
Verein Unit
Hardpoints:
-1 x Melee Weapon (XT Scythe)
-1 x Ranged Weapon (Gatling Maser)
-1 x Special Weapon (Explosive Charge)
Adjustable Features:
-1 x Armor Slot (Titanium Alloy)
-1 x Parts Slot(Empty)
-1 x Engine Slot (Nanohydrogen Fuel Cell)
-1 x Computer Slot (M.I.V.S)
-1 x Booster Slot (Gas Core Boosters)
-1 x Misc Slot (Empty)
-2 x Consumable Slot (Ammo Crate, Repair Crate)
-1 x Food Slot (Empty)
Anderson
Verein Zero
Adjustable Features:
-1 x Frame (Empty)
-1 x Armor Slot (Titanium Alloy)
-1 x Engine Slot (Nanohydrogen Fuel Cell)
-1 x Misc Slot (Empty)
-2 x Consumable Slot (Ammo Crate, Repair Crate)
-2 x Food Slot (Empty, Empty)
SURE IS GRINDAN GAMES IN HERE
We recieve a mission briefing from Captain Paolo Casius and everyones excited at the prospect of raking in such a large sum of funding, 40,000 to be exact. Unfortunately Federation intelligence is nothing compared to Zeon's more expanded spy network and information's leaked out about 'Project V'.
Side 7 is in danger of being engulfed in conflict when word reaches the Federation that Zeon are launching an attacking being led by the Red Comet himself, Char Aznable. All the TTF pilots have to do is hold off Zeon's mobile suits long enough for an experimental battlehship to escape from the colony along with the project prototypes thus hopefully saving alot of civilian lives and the colony.
Everyone agrees that it's the right thing to do, reward or not.
Here events will mirror that of the Zeon route untill we come into visual range of Side 7 even the freaky dream.Oh albino maido, please get the wrong idea more often, you're cuter that way.
On reaching the colony there'll be signs of battle, looks like Zeon have taken the initative and got the party started without us. There's no time for a go over on mission objectives or any MS Paint tactics for us to have a ganders at. It's a full scale scramble to save what we can.
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