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Thursday, 4 June 2009

In Depth: AG-01 Jean

AG-01
Martian(?) Limited Production Mobile Suit (?)

First Deployment: Chapter 2
Fixed Weapons: None
Hardpoints:
-1 x Melee Weapon (Maser Saber)
-1 x Ranged Weapon (Gattling Maser)
-2 x Special Weapon (Empty, Empty)
Adjustable Features:
-1 x Armor Slot (Laminated Plating)
-1 x Shielding (Empty)
-1 x Parts Slot(Empty)
-1 x Engine Slot (Nanohydrogen Fuel Cell)
-1 x Computer Slot (Retail M.O.S)
-1 x Booster Slot (Hydrodynamic Thrusters)
-1 x Misc Slot (Empty)
-1 x Consumable Slot (Empty)
-3 x Food Slot (Candy, Ramen Bowl, Chocolate Milk)
Terrain Features: No flight system. No inherrent hover capabilities.
Piloting Restrictions: Jean only.
Notes: So much better than the base Veriens in almost every way. With an empty load the AG-01 has 10% more HP, a bigger energy pool, +1 Movement, +10 to armor and speed, better terrain modifiers and a bitchin' theme tune.
With it's standard loadout the AG-01 comes with a 1-5 range beam based ranged attack that runs off a very big ammunition reserve and a post movement range 1 beam based close combat weapon that only dents the suit's energy.
Jean's unit however does lack a ranged post movement attack, easily fixed by equipping the suit's special slots with explosive charges for six rounds of 2-5 post movement attacks.
There's little priority in outfitting the AG-01 beyond it's starting loadout so focus more on the Vereins until money flows in a little more easily, after which the only real viable weapon upgrade you can do is to swap the Gattling Maser out for a Beam Shooter for a slight range boost and damage.
Take note of and freely abuse the three food slots as well. Making Jean fat makes battles go much more smoothly.

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