M.I.V.S Prototype/Gundam Kitbash...
Obtained Where: Chapter 2-A. Complete the stage's battle mastery. Keep the parts. Upgrade a unit.
Fixed Weapons: None
Hardpoints:
-1 x Melee Weapon (Empty)
-1 x Ranged Weapon (Empty)
-1 x Special Weapon (Empty)
Adjustable Features:
-1 x Armor Slot (Empty)
-1 x Shielding (Empty)
-1 x Parts Slot(Empty)
-1 x Engine Slot (Empty)
-1 x Computer Slot (Empty)
-1 x Booster Slot (Empty)
-1 x Misc Slot (Empty)
-1 x Consumable Slot (Empty)
-2 x Food Slot (Empty, Empty)
Terrain Features: No flight system. No inherrent hover capabilities.
Piloting Restrictions: None so far.
Notes:
YO DAWG! WE HEARD YOU LIKE GUNDAMS SO WE PUT A GUNDAM ON YOUR VEREIN SO THAT YOU CAN PILOT WHILE YOU PILOT!
In before graphical tweek.
The Verein Geves is the result of Natalie reverse engineering Earth Federation mobile suit technology and hammering the left over remains onto Keeruu's unit along with a new coat of paint.
The Geves trades a slight amount of energy and evasive capabilties for a fraction more hitpoints and sturdier armor which may not seem like much of an upgrade to some but one of the most important effects that Gundamizing has had is giving the Geves much better terrain modifiers.
A single rank boost to both space and ground can have vast effects on the Geves offensive and defensive capabilities. I'm going to sorely regret missing out in this upgrade.
The Geves is in capable hands with Keeruu especially with Endurance and he has a chance of getting fat on cheese lasagna with one of the consumable slots getting swapped out for another food slot.
For one final advantage the Geves has a shielding slot for future use when barriers come into play.
It's just a shame Natalie couldn't salvage the head vulcans as they would have added some interesting built in firepower on this unit if she could.
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